(Historical Notes: Oh boy, HERE we go.  The big change begins.  Not a whole lot to add beyond what’s already stated above, aside from the fact that Far Out There has proven to be a series that just doesn’t work well with the concept of Antagonists in general.  I’m not sure if it’s more that the setting to too wacky to be simplified down to a “Good Guy vs Bad Guy” dynamic, or just that these characters are so big and memorable that they can create storylines simply by bouncing off of each other and don’t really need quests to give them something to do, but I wouldn’t want to use Pattie as a recurring baddie even if I HADN’T decided to revamp her character.  And speaking of which…)